Epic Games officially announced Unreal Engine 6
Epic Games has fully announced the development of Unreal Engine 6 and confirmed that Rocket League will be the first project to use the new technology.The announcement took place during the Paris Major tournament, but the release date for the update for the game has not yet been disclosed.It is noteworthy that Rocket League still runs on an outdated version of the graphics engine and has never switched to Unreal Engine 5.
Released at the beginning of the current generation, the fifth version of the Epic Games engine gave the world Nanite and Lumen technologies.But at the same time, the company faced serious criticism from both developers and players.
Many Unreal Engine 5 projects suffered from performance issues, long shader compilation times, and unstable ray tracing.Studios regularly complained about the difficulty of optimization, while users criticized “soapy” images, stutters and crashes even on powerful PCs.
The authors of Rocket League previously explained the refusal to migrate to Unreal Engine 5 due to risks for network code and physics.Porting a competitive game to a new engine requires virtually a complete overhaul of key systems to maintain the same control feel and gameplay identity. I.It is possible that Epic Games is considering Rocket League as a testing ground for Unreal Engine 6 before the full launch of the engine for third-party studios.
The sixth generation of UE is positioned as the next stage in the development of rendering technologies.Epic Games promises to share details about the new tools and when the SDK will be available to other developers later.
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