In Heart of Muriet, a real-time 4X fire simulation strategy is added, in which players can play the role of a magician's apprentice. Recently, the developer has shared an interesting mechanics for the genre: the game will simulate fires. Using various fire spells or firing arrows, you can cause damage not only to enemies, but also to the environment. The fire can be trapped behind trees, bushes and buildings, and then begin to spread to neighboring cells and destroy creatures in its buildings. 🔥 Do you know 4X strategies for implementing this kind of mechanics?
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