In Project Zomboid, you can now move any real city.
The enthusiasts drank a wave of KnoxMap to try and survive the zombie apocalypse in their city/region.
It's easy enough to pinpoint the desired area on the map the space itself will transfer all the data from OpenStreetMap; Zombies will be created where people actually lived; In the game, streets will appear in their real width, proper-floor houses, roads with sidewalks and even monuments; Buildings can be entered they will have real sizes and interior layout; Real gas stations, cafes, banks, pharmacies or hotels will retain their purpose and get the appropriate interiors; The areas can be chosen to be truly giant, but this is a low-resolution FPS.
The files and instructions are on GitHub
#game