TOO LONG DIDN'T READ • PlayStation canceled PHYSINT during a call to Zoom, without explaining the reasons. • Initially, it was Sony and Jim Ryan who pushed Kojima to create PHYSINT. • Kojima was confident in the project and believed that PHYSINT could become his best-selling game. • By the time the cancellation was over, the story and concept were ready, work on 3D models and casting had begun. • The engine had not yet been selected. • For PHYSINT, the models were taken separately from the employees, but no one was fired after the cancellation. • Kojima feared that the loss of the project would endanger the entire studio. • Kojima was not offended by the PSINT. • After the cancellation, PlayStation and PHYSYSX did not link to the PS5 or PS6 versions. • Kojima still plans to release the games on the PS5 or PS5 platforms.
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