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Control Resonant's Board Language is not based on real language According to the head of sound specialist at R

Control Resonant's Board Language is not based on real language According to the head of sound specialist at Remedy, the Board speaks absolute nonsense and there is no language on which it is based. Part of the puzzle is a huge simple interpretation where everyone hears what they want. The Board has a communication structure so that the player can understand what the creature is thinking. One of these ways is to show it is a pulse or soft bass to emphasize certain words. Here's his quote from a GameSpot interview: You hear what you want to hear, and it's an interesting detail in terms of audio design. #game
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