Fable will have a hidden economic system that can significantly increase profits from your business.
According to game director Ralph Fulton, the player will be able to manage employees' salaries. Increasing the salary will make the NPC happier and can improve its efficiency by increasing the company's revenue.
The profits will also be influenced by the features of the NPC. For example, an employee with a characteristic of "work-loving" increases income by 20%.
One of the most lucrative options would be farms where up to six people can work at the same time, and if you hire six hardworking NPCs, their bonuses add up, allowing you to earn a very large income.
Fulton noted that he only learned about this combination from one of the level designers: he said it was one of the most effective ways to get rich through real estate.
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