The cancelled The Last of Us Online, formerly known as Factions, cost Naughty Dog hundreds of millions of dollars, according to Jason Schreyer.
The project took a significant portion of the studio's resources over the years and delayed the team's transition to Intergalactic: The Heretic Prophet.
According to Schreyer, this is one of the main reasons why Naughty Dog hasn't released an entirely new game since The Last of Us Part II in 2020.
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