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OpenCNC 3D It's an open implementation of the first Command & Conquer, crossing original game logic with three

OpenCNC 3D

It's an open implementation of the first Command & Conquer, crossing original game logic with three-dimensional visuals for the Nintendo 64.

It is based on the open-source EAs adapted from the Vanilla Conquer project, models and textures from the N64 version, and a new renderer.

RA3D, a three-dimensional version of the first Red Alert, is also included. It is also based on the original 1996 game's source code.

There are now versions for Windows and macOS, and the authors are planning a native build for Windows 98 with support for 3dfx Glide and Voodoo.

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