👍 Check out the water quality. This is a demo scene from Ninja Fluid for Unreal Engine 5: water here actually flows around objects, pouring sand dunes and responding to what's happening around while the authors claim a stable 60 FPS even on RTX 3050. There's a nuance: full-fledged simulation only works about 510 meters from the camera, and then regular water is used. But the plugin itself has been in development for several years and can be used not only for the environment but also for the effects of characters.
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