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Control Resonant's authors said that they decided to abandon the mechanics of paring and switching weapons on the move d...

Control Resonant's authors said that they decided to abandon the mechanics of paring and switching weapons on

Control Resonant's authors said that they decided to abandon the mechanics of paring and switching weapons on the move during the development, saying that they were too slow to play the game, contrary to the philosophy of the intended combat system. #game
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