Mirror's Edge: How visual design saved the game from nausea
• Mirror's Edge developers DICE said that the original version of the game made testers nauseous due to the overloaded and yellowish visual style, which, combined with fast-paced gameplay, led to motion sickness.
• To solve this problem, the studio completely redesigned the visuals, making the world minimalistic, bright and futuristic, which was the key to the success of the game, which received high praise from critics and is still popular today.
#game