# the facts
On November 11, 2008, exactly 18 years ago, the Mirrors Edge was released as an unusual action from DICE, which is remembered for its parkour mechanics and bright visual style.
Interestingly, when creating the game, the developers invited Sebastian Fucan, one of the pioneers of freerand, who also became famous for the chase scene in the movie Casino Royale.
In 2007, Fucan spent several days parked on the roof of DICE's Stockholm office, performing jumps and tricks, while the developers watched his movements, collecting material for the future game.
It was important for the team not only to reproduce the movements of a professional trainer, but to transmit the sensation of the speed, inertia, and weight of the human body from the first person.
As a result, Mirrors Edge became one of the first major games in which parkour became the foundation of the entire gameplay process, and its unusual approach to movement is still one of the main reasons why the game is remembered after so many years.
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