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Corsair Cove - looking at a strategy about pirates On July 31, a strategy with an unusual emphasis will be released: ins...

Corsair Cove - looking at a strategy about pirates On July 31, a strategy with an unusual emphasis will be rel

Corsair Cove - looking at a strategy about pirates On July 31, a strategy with an unusual emphasis will be released: instead of horizontal growth - vertical rocks, instead of classical logistics - laying paths and stairs in a limited space.We're talking about a simulator of a pirate settlement, Corsair Cove.In this review we look at: - how the system for automatic construction of stairs, bridges and platforms works;— how local population management differs (and why there are almost no sober people on the island);— how expeditions and battles are organized;— is the division into 4 development paths justified and is there any point in replaying the game?We also evaluate the complexity, plot and the main drawback that prevents us from calling the project a masterpiece.👉 Read the review Corsair Cove should be of interest to those who love Anno, Frostpunk and IXION, but want something more compact in time and casual in terms of entry threshold.#Corsair_Cove@strategycon #game #Strategy
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