The PlayStation discontinued Physint due to the budget and payback of the game, Jason Shrier said the management looked at the results of Death Stranding and its sequel, which did not fully meet PlayStation's expectations for revenue, which was one of the reasons. Another reason was the disrupted development timelines of Physint, which could have led to budget overruns, although the release was still years away. PlayStation did not want to invest hundreds of millions of dollars in another game that would not be exclusive to its platform. Kojima's deal with XBOX also included the rights to screen Physint and OD, which will be able to get their own TV and film adaptations.
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