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About 30 percent of Skyrim's players did not go to Riverwood after escaping from Helgen, but immediately turned to the w...

About 30 percent of Skyrim's players did not go to Riverwood after escaping from Helgen, but immediately turne

About 30 percent of Skyrim's players did not go to Riverwood after escaping from Helgen, but immediately turned to the wild and began exploring the world.

This was reported by Skyrim's leading designer Bruce Nesmith.

According to him, Bethesda specifically built the game so that it continued to work normally no matter where the player decided to go.

It was amazing -- about 30 percent of the players -- we had to make sure the game worked for them too. Not many games can give this real sense of freedom.

Nesmith noted that for this, developers had to consider a huge number of development options and adapt quests and environments to them. #game
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