2 hours ago
Capcom reported that the Pragmata team was seriously considering a short haircut for Diana not because of the preference...

Capcom reported that the Pragmata team was seriously considering a short haircut for Diana not because of the

Capcom reported that the Pragmata team was seriously considering a short haircut for Diana not because of the preferences of the designers, but to simplify and cheaper the animation of the hair.

Unlike many games with simpler systems, Pragmata's hair consists of individual strands.

The developers tested the short-haired version, but ultimately kept the long hair: it better matched the heroine's character and made her more memorable.

The hair technology created for Pragmata is now also used in Resident Evil Requiem. #game
← Back to all news
Page QR code

Related News