Shuhei Yoshida named the reason for the closure of the legendary Japan Studio
Former president of Sony Interactive Entertainment Worldwide Studios Shuhei Yoshida explained why the company closed Japan Studio in 2021.The unusual projects of the legendary Japanese studio simply did not correspond to the new strategy of Sony, which relied on large-scale blockbusters that could stimulate sales of PlayStation 5 consoles.
Yoshida recalled the fate of Japan Studio during his speech at the Computer Entertainment Developers Conference.Players from all over the world still ask him about the reasons for closing the studio.
Japan Studio could have produced quality content for the PlayStation Vita, but at that time Sony's portable console was already dead, and the company's attention shifted to creating AAA flagships.Increasing the scale of production in accordance with the new requirements was not easy for the Japanese.
“They came up with a lot of creative ideas, but the games they created weren't big in scale.”
While Japan Studio's games were popular among connoisseurs, their sales could not match those of PlayStation's biggest blockbusters.As a result, Sony decided to focus its resources on high-value series with a wide audience.
“Sony wanted to stimulate sales of its console hardware with games like God of War and Uncharted, since they were in demand.In such conditions, it was difficult for Japan Studio to launch new series."
Yoshida called on fans of Japan Studio's creative heritage to support former team members who continued to work outside of Sony.In particular, he suggested paying attention to Slitterhead from Silent Hill creator Keiichiro Toyama and Ratatan from the authors of Patapon.
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